Brandon Swan
Brandon Swan
Realtime VFX / Illustration / 3D
Savannah, United States

About

I'm working full time as a Real Time VFX artist at Undertone FX, and pursuing freelance work in 2D and 3D on the side as well! Beyond that, I own Halseo along with two business partners, where I was the Creative Director on our first title Battery Jam, which released on PC and Nintendo Switch.

Savannah College of Art and Design - BFA in Game Art and Design - 2016

Resume PDF

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Skills

Realtime VFXVFX3D ModelingDigital PaintingDigital SculptingGame Design

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Unreal Engine
Unreal Engine
Blender
Blender
ZBrush
ZBrush
Maya
Maya
Substance 3D Designer
Substance 3D Designer

Productions

  • Artstationbatjam project
    • Video Game
      Battery Jam
    • Year
      2018
    • Role
      Creative Director and Concept Artist
    • Company
      Halseo
  • Artstation dropzoneproject
    • Video Game
      Dropzone
    • Year
      2017
    • Role
      Artist
    • Company
      Sparkypants

Experience

  • Realtime VFX Artist at Undertone FX
    Savannah, United States of America
    January 2019 - Present

    -Worked primarily on Midwinter Entertainment’s first title, Scavengers, and various internal projects as a primary VFX artist.

    -Created Cascade based particle systems for player abilities, guns, melee weapons, grenades and environmental effects.

    -Scripted and integrated various Blueprints for FX functionality

    -Authored master materials and their instances for use in numerous effects, as well as post-process materials for status and environmental effects.

    -Generated hand painted and Substance Designer based textures.

  • Creative Director and Management at Halseo
    Savannah, United States of America
    June 2017 - Present

    - Formed company with two partners where I lead development on our first release, Battery Jam.

    - Organized and ran company, managed team and contractors.

    - Created concept art, and 3D engine content for in game use, marketing art, as well as graphics, branding and content for website, conference booths and clothing.

  • Marketing Artist at Sparkypants Studios
    United States of America
    September 2016 - January 2017

    - Created illustrations and various graphics and content for marketing campaigns.

    - Produced media for in game content marketing as well as corporate partnerships with companies such as Alienware, and numerous Esports organizations.

    - Devised storyboard and animatic creation for content release trailers.

  • Concept and Character Artist at Garage Collective
    Savannah, United States of America
    June 2016 - August 2016

    - Produced concept art and 3D assets for six characters for a class based combat board game.

  • Producer and Artist at This Game is S.T.U.P.I.D.
    Savannah, United States of America
    January 2013 - January 2015

    - Lead a team of four artists during the creation of a card game that went on to win runner-up for “Best Light Game” at Saltcon 2014, and land a publishing deal.

    - Created over 150 illustrations for various cards in deck, it’s expansions and box art.

    - Worked with Publishing partner to finalize content for commercial release.